Using IronPrint License Keys
How to Get a License Key
Adding an IronPrint license key allows you to deploy your project live without restrictions or watermarks.
You can buy a license here or sign up for a free 30 day trial key here.
Step 1: Download the Latest Version of IronPrint
Install with NuGet
Install-Package IronPrint
Install with NuGet
Install-Package IronPrint
Download DLL
Manually install into your project
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Install-Package IronPrint
Step 2: Apply Your License Key
Set your license using code
Add this code to the startup of your application, before IronPrint is used.
:path=/static-assets/print/content-code-examples/how-to/license-keys-apply.cs
IronPrint.License.LicenseKey = "IRONPRINT.MYLICENSE.KEY.1EF01";
IronPrint.License.LicenseKey = "IRONPRINT.MYLICENSE.KEY.1EF01"
Set your license using Web.Config or App.Config
To apply a key globally to your application using Web.Config or App.Config, add the following key to your config file in appSettings.
<configuration>
...
<appSettings>
<add key="IronPrint.LicenseKey" value="IRONPRINT.MYLICENSE.KEY.1EF01"/>
</appSettings>
...
</configuration>
There is a known licensing issue with IronPrint version released before 2024.3.6 on project:
- ASP.NET projects
- .NET Framework version >= 4.6.2
The key stored in a Web.config
file is NOT being picked up and used by the product. Visit the 'Setting License Key in Web.config' troubleshooting article to learn more.
Ensure that IronPrint.License.IsLicensed
returns true
to verify.
Set your license key using a .NET Core appsettings.json file
To apply a key globally to your application to a .NET Core:
- Add a JSON file to your project called appsettings.json in the root directory of your project
- Add a 'IronPrint.LicenseKey' key to your JSON config file. The value should be your license key.
- Ensure that the file properties include Copy to Output Directory: Copy always
File: appsettings.json
{
"IronPrint.LicenseKey":"IRONPRINT.MYLICENSE.KEY.1EF01"
}
Step 3: Validate Your License Key
Verify the Installed License Key
To verify whether the license key has been applied correctly, you can check the IsLicensed property. Use the following code snippet:
:path=/static-assets/print/content-code-examples/how-to/license-keys-is-licensed.cs
// Check if the license key has been applied
bool licensed = IronPrint.License.IsLicensed;
' Check if the license key has been applied
Dim licensed As Boolean = IronPrint.License.IsLicensed
Validate the License Key
To ensure the validity of your license or trial key, you can use the following code snippet:
:path=/static-assets/print/content-code-examples/how-to/license-keys-is-valid.cs
// Check if a given license key string is valid
bool valid = IronPrint.License.IsValidLicense("IRONPRINT.MYLICENSE.KEY.1EF01");
' Check if a given license key string is valid
Dim valid As Boolean = IronPrint.License.IsValidLicense("IRONPRINT.MYLICENSE.KEY.1EF01")
If the return value is True, it means the key is valid, and you can proceed with using IronPrint. However, if the return value is False, it indicates that the key is invalid.
Step 4: Getting Started with Your Project
To get started with IronPrint, we highly recommend following our comprehensive tutorial on how to Get Started with IronPrint. This tutorial offers detailed instructions and examples to help you grasp the basics of using IronPrint.
Questions or Need Support?
To use IronPrint in live projects, you'll require a paid or trial license key, which you can obtain by purchase a license. The trial license is available by visiting this link.
For a comprehensive collection of code examples, tutorials, licensing details, and extensive documentation, please visit the IronPrint section on our website.
If you have any questions, feel free to reach out to support@ironsoftware.com.